| 1881 | } |
| 1882 | |
| 1883 | void MultiSendBadChecksum(int slot) { |
| 1884 | uint8_t data[MAX_GAME_DATA_SIZE]; |
| 1885 | int size; |
| 1886 | int count = 0; |
| 1887 | size = START_DATA(MP_REJECTED_CHECKSUM, data, &count); |
| 1888 | END_DATA(count, data, size); |
| 1889 | nw_SendReliable(NetPlayers[slot].reliable_socket, data, count); |
| 1890 | } |
| 1891 | |
| 1892 | // Puts player "slot" position info into the passed in buffer |
| 1893 | // Returns the number of bytes used |
no test coverage detected