| 8447 | } |
| 8448 | |
| 8449 | void MultiSendAttach(object *parent, char parent_ap, object *child, char child_ap, bool f_aligned) { |
| 8450 | int count = 0; |
| 8451 | uint8_t data[MAX_GAME_DATA_SIZE]; |
| 8452 | int size_offset; |
| 8453 | size_offset = START_DATA(MP_ATTACH_OBJ, data, &count); |
| 8454 | MultiAddUshort(OBJNUM(parent), data, &count); |
| 8455 | MultiAddByte(parent_ap, data, &count); |
| 8456 | MultiAddUshort(OBJNUM(child), data, &count); |
| 8457 | MultiAddByte(child_ap, data, &count); |
| 8458 | MultiAddByte(f_aligned ? 1 : 0, data, &count); |
| 8459 | END_DATA(count, data, size_offset); |
| 8460 | MultiSendReliablyToAllExcept(Player_num, data, count, NETSEQ_WORLD, false); |
| 8461 | } |
| 8462 | |
| 8463 | void MultiDoAttach(uint8_t *data) { |
| 8464 |
no test coverage detected