MCPcopy Create free account
hub / github.com/DescentDevelopers/Descent3 / MultiDoConnectBail

Function MultiDoConnectBail

Descent3/multi.cpp:3552–3560  ·  view source on GitHub ↗

Server is telling us to bail on our connection

Source from the content-addressed store, hash-verified

3550}
3551// Server is telling us to bail on our connection
3552void MultiDoConnectBail() {
3553 if (Netgame.local_role != LR_CLIENT)
3554 return;
3555
3556 ShowProgressScreen(TXT_MULTI_SERVERCHANGEA, TXT_MULTI_SERVERCHANGEB);
3557 Sleep(3000);
3558 MultiLeaveGame();
3559 SetFunctionMode(MENU_MODE);
3560}
3561
3562// Some DLL is telling us to end the level!
3563void MultiEndLevel() {

Callers 1

MultiProcessDataFunction · 0.85

Calls 4

ShowProgressScreenFunction · 0.85
MultiLeaveGameFunction · 0.85
SetFunctionModeFunction · 0.85
SleepFunction · 0.50

Tested by

no test coverage detected