| 1501 | } |
| 1502 | |
| 1503 | void LGSGameMessages(CFILE *fp) { |
| 1504 | int n; |
| 1505 | char buf[512]; // some level designers can be nuts. |
| 1506 | |
| 1507 | n = (int)cf_ReadShort(fp); |
| 1508 | |
| 1509 | Game_msg_list.reset(); |
| 1510 | while (n) { |
| 1511 | n--; |
| 1512 | cf_ReadString(buf, sizeof(buf), fp); |
| 1513 | buf[511] = 0; |
| 1514 | Game_msg_list.add(buf); |
| 1515 | } |
| 1516 | } |
| 1517 | |
| 1518 | // toggles game message console |
| 1519 | void ToggleGameMessageConsole() { |
no test coverage detected