| 417 | // Returns true if message added, or false if message not (because the previous message was the same) |
| 418 | static bool AddLineToHUDMessages(char *temp_message, ddgr_color color = -1); |
| 419 | bool AddLineToHUDMessages(char *temp_message, ddgr_color color) { |
| 420 | if (Num_hud_messages > 0 && !strcmp(temp_message, HUD_messages[Num_hud_messages - 1])) |
| 421 | return 0; // this is the same message as before, don't print it twice! |
| 422 | |
| 423 | if (Dedicated_server) { |
| 424 | PrintDedicatedMessage("*%s\n", temp_message); |
| 425 | return 1; |
| 426 | } |
| 427 | |
| 428 | AddMessageToRollback(temp_message); |
| 429 | |
| 430 | if (color == -1) |
| 431 | color = GR_RGB(0, 255, 0); |
| 432 | |
| 433 | if (Num_hud_messages == MAX_HUD_MESSAGES) { |
| 434 | // Get rid of top message |
| 435 | |
| 436 | for (int i = 1; i < MAX_HUD_MESSAGES; i++) { |
| 437 | strcpy(HUD_messages[i - 1], HUD_messages[i]); |
| 438 | HUD_message_type[i - 1] = HUD_message_type[i]; |
| 439 | HUD_message_color[i - 1] = HUD_message_color[i]; |
| 440 | } |
| 441 | |
| 442 | Num_hud_messages--; |
| 443 | |
| 444 | Hud_scroll_offset = 0; |
| 445 | |
| 446 | if (!Hud_messages_paused) |
| 447 | Hud_timer = Gametime; |
| 448 | } |
| 449 | |
| 450 | if (Num_hud_messages == 0 && !Hud_messages_paused) |
| 451 | Hud_timer = Gametime; |
| 452 | |
| 453 | CorrectHudMessage(temp_message); |
| 454 | |
| 455 | strcpy(HUD_messages[Num_hud_messages], temp_message); |
| 456 | HUD_message_type[Num_hud_messages] = HUD_MESSAGE_NORMAL; |
| 457 | |
| 458 | HUD_message_color[Num_hud_messages] = color; |
| 459 | |
| 460 | Num_hud_messages++; |
| 461 | |
| 462 | return 1; |
| 463 | } |
| 464 | |
| 465 | // Adds line, splitting if too long |
| 466 | // Returns true if line added |
no test coverage detected