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hub / github.com/DescentDevelopers/Descent3 / AddGameMessage

Function AddGameMessage

Descent3/hudmessage.cpp:1486–1490  ·  view source on GitHub ↗

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1484}
1485
1486void AddGameMessage(const char *msg) {
1487 int secs = (int)Gametime;
1488
1489 Game_msg_list.add(msg, (uint8_t)Current_mission.cur_level, (secs / 3600), (secs / 60), secs % 60);
1490}
1491
1492void SGSGameMessages(CFILE *fp) {
1493 int i = 0;

Callers 3

msafe_CallFunctionFunction · 0.85
Cinematic_StartCineFunction · 0.85
GoalCompleteMethod · 0.85

Calls 1

addMethod · 0.45

Tested by

no test coverage detected