Starts all the sounds on this level
| 1758 | |
| 1759 | // Starts all the sounds on this level |
| 1760 | void StartLevelSounds() { |
| 1761 | StartObjectSounds(); |
| 1762 | StartTextureSounds(); |
| 1763 | StartTerrainSound(); |
| 1764 | InitAmbientSounds(); |
| 1765 | } |
| 1766 | |
| 1767 | // frees any data/esc that was created for that level |
| 1768 | void FreeThisLevel() { |
no test coverage detected