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hub / github.com/DescentDevelopers/Descent3 / StartLevelSounds

Function StartLevelSounds

Descent3/gamesequence.cpp:1760–1765  ·  view source on GitHub ↗

Starts all the sounds on this level

Source from the content-addressed store, hash-verified

1758
1759// Starts all the sounds on this level
1760void StartLevelSounds() {
1761 StartObjectSounds();
1762 StartTextureSounds();
1763 StartTerrainSound();
1764 InitAmbientSounds();
1765}
1766
1767// frees any data/esc that was created for that level
1768void FreeThisLevel() {

Callers 1

StartLevelFunction · 0.85

Calls 4

StartObjectSoundsFunction · 0.85
StartTextureSoundsFunction · 0.85
StartTerrainSoundFunction · 0.85
InitAmbientSoundsFunction · 0.85

Tested by

no test coverage detected