| 2423 | } |
| 2424 | |
| 2425 | void PageInGeneric(int id) { |
| 2426 | int i, t; |
| 2427 | |
| 2428 | if (id == -1) |
| 2429 | return; |
| 2430 | |
| 2431 | object_info *objinfopointer = &Object_info[id]; |
| 2432 | |
| 2433 | // Page in all textures for this object |
| 2434 | |
| 2435 | PageInPolymodel(objinfopointer->render_handle); |
| 2436 | Models_to_free[objinfopointer->render_handle] = 1; |
| 2437 | |
| 2438 | poly_model *pm = &Poly_models[objinfopointer->render_handle]; |
| 2439 | |
| 2440 | for (t = 0; t < pm->n_textures; t++) { |
| 2441 | PageInLevelTexture(pm->textures[t]); |
| 2442 | |
| 2443 | // Create bumps if neccessary |
| 2444 | if (objinfopointer->type == OBJ_ROBOT && rend_SupportsBumpmapping()) { |
| 2445 | if (GameTextures[pm->textures[t]].bumpmap == -1) |
| 2446 | BuildTextureBumpmaps(pm->textures[t]); |
| 2447 | } |
| 2448 | } |
| 2449 | |
| 2450 | if (objinfopointer->med_render_handle != -1) { |
| 2451 | PageInPolymodel(objinfopointer->med_render_handle); |
| 2452 | Models_to_free[objinfopointer->med_render_handle] = 1; |
| 2453 | |
| 2454 | pm = &Poly_models[objinfopointer->med_render_handle]; |
| 2455 | for (t = 0; t < pm->n_textures; t++) |
| 2456 | PageInLevelTexture(pm->textures[t]); |
| 2457 | } |
| 2458 | |
| 2459 | if (objinfopointer->lo_render_handle != -1) { |
| 2460 | PageInPolymodel(objinfopointer->lo_render_handle); |
| 2461 | Models_to_free[objinfopointer->lo_render_handle] = 1; |
| 2462 | |
| 2463 | pm = &Poly_models[objinfopointer->lo_render_handle]; |
| 2464 | for (t = 0; t < pm->n_textures; t++) |
| 2465 | PageInLevelTexture(pm->textures[t]); |
| 2466 | } |
| 2467 | |
| 2468 | // Process all sounds for this object |
| 2469 | for (i = 0; i < MAX_OBJ_SOUNDS; i++) { |
| 2470 | if (objinfopointer->sounds[i] != SOUND_NONE_INDEX) { |
| 2471 | PageInSound(objinfopointer->sounds[i]); |
| 2472 | } |
| 2473 | } |
| 2474 | |
| 2475 | if (objinfopointer->ai_info) { |
| 2476 | for (i = 0; i < MAX_AI_SOUNDS; i++) { |
| 2477 | if (objinfopointer->ai_info->sound[i] != SOUND_NONE_INDEX) { |
| 2478 | PageInSound(objinfopointer->ai_info->sound[i]); |
| 2479 | } |
| 2480 | } |
| 2481 | } |
| 2482 | // Try and load the various wb sounds |
no test coverage detected