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hub / github.com/DescentDevelopers/Descent3 / GameFrameUI

Function GameFrameUI

Descent3/gamesequence.cpp:2015–2018  ·  view source on GitHub ↗

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2013}
2014
2015void GameFrameUI() {
2016 GameFrame();
2017 Last_game_state = Game_state;
2018}
2019
2020void RunGameMenu() {
2021 bool pause_game = false;

Callers

nothing calls this directly

Calls 1

GameFrameFunction · 0.85

Tested by

no test coverage detected