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github.com/DescentDevelopers/Descent3
/ GameFrameUI
Function
GameFrameUI
Descent3/gamesequence.cpp:2015–2018 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
2013
}
2014
2015
void GameFrameUI() {
2016
GameFrame();
2017
Last_game_state = Game_state;
2018
}
2019
2020
void RunGameMenu() {
2021
bool pause_game = false;
Callers
nothing calls this directly
Calls
1
GameFrame
Function · 0.85
Tested by
no test coverage detected