Get rid of any viewer objects in the level
| 1435 | |
| 1436 | // Get rid of any viewer objects in the level |
| 1437 | void ClearViewerObjects() { |
| 1438 | int i; |
| 1439 | object *objp; |
| 1440 | |
| 1441 | for (i = 0, objp = Objects; i <= Highest_object_index; i++, objp++) |
| 1442 | if (objp->type == OBJ_VIEWER) { |
| 1443 | mprintf(0, "Deleting viewer object %d\n", i); |
| 1444 | ObjDelete(i); |
| 1445 | } |
| 1446 | } |
| 1447 | |
| 1448 | // If low or medium detail, delete all or some ambient objects |
| 1449 | void DeleteAmbientObjects() { |
no test coverage detected