loads savegame as specified from LoadGameDialog.
| 706 | |
| 707 | // loads savegame as specified from LoadGameDialog. |
| 708 | bool LoadCurrentSaveGame() { |
| 709 | int retval = LoadGameState(LGS_Path); |
| 710 | if (retval != LGS_OK) { |
| 711 | Int3(); |
| 712 | DoMessageBox(TXT_ERROR, TXT_LOADGAMEFAILED, MSGBOX_OK); |
| 713 | return false; |
| 714 | } |
| 715 | AddHUDMessage(TXT_GAMERESTORED); |
| 716 | return true; |
| 717 | } |
| 718 | |
| 719 | ////////////////////////////////////////////////////////////////////////////// |
| 720 |
no test coverage detected