Frees gamefile index n and all associated images
| 55 | |
| 56 | // Frees gamefile index n and all associated images |
| 57 | void FreeGamefile(int n) { |
| 58 | ASSERT(Gamefiles[n].used > 0); |
| 59 | |
| 60 | Gamefiles[n].used = 0; |
| 61 | Gamefiles[n].name[0] = 0; |
| 62 | Num_gamefiles--; |
| 63 | } |
| 64 | |
| 65 | // Gets next gamefile from n that has actually been alloced |
| 66 | int GetNextGamefile(int n) { |
no outgoing calls
no test coverage detected