| 872 | |
| 873 | void RenderBlankScreen(void); |
| 874 | bool InitGameScript() { |
| 875 | // initialize gamemode script here. |
| 876 | if (Gamemode_info.scriptname[0]) { |
| 877 | //@@ char d3xname[255]; |
| 878 | char dllname[255]; |
| 879 | |
| 880 | snprintf(dllname, sizeof(dllname), "%s", Gamemode_info.scriptname); |
| 881 | |
| 882 | if (!LoadGameDLL(dllname, Gamemode_info.requested_num_teams)) { |
| 883 | if (!Dedicated_server) { |
| 884 | void (*old_callback)(); |
| 885 | old_callback = GetUICallback(); |
| 886 | SetUICallback(RenderBlankScreen); |
| 887 | ShowProgressScreen(TXT_LOADMODULEERR); |
| 888 | DoMessageBox(TXT_ERROR, TXT_INITMODULEERR, MSGBOX_OK); |
| 889 | SetUICallback(old_callback); |
| 890 | } |
| 891 | return false; |
| 892 | } |
| 893 | } |
| 894 | return true; |
| 895 | } |
| 896 | |
| 897 | void CloseGameScript() { |
| 898 | // free any gamemode info. |
no test coverage detected