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hub / github.com/DescentDevelopers/Descent3 / D3DebugStopHandler

Function D3DebugStopHandler

Descent3/descent.cpp:694–699  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

692extern int rend_initted; // from game.cpp
693
694void D3DebugStopHandler() {
695 // close off all systems for debugging.
696 if (rend_initted) {
697 rend_Close();
698 }
699}
700
701void D3DebugResumeHandler() {
702 // reopen all systems for gameplay.

Callers

nothing calls this directly

Calls 1

rend_CloseFunction · 0.50

Tested by

no test coverage detected