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hub / github.com/DescentDevelopers/Descent3 / DebugGraph_Update

Function DebugGraph_Update

Descent3/debuggraph.cpp:249–258  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

247}
248
249void DebugGraph_Update(int id, int value) {
250 if (id < 0 || id >= graph_num_nodes)
251 return;
252
253 tGraphNode *node = DebugGraph_FindNode(id);
254 if (!node)
255 return;
256
257 node->Update(value);
258}
259
260void DebugGraph_Update(int id, float value) {
261 if (id < 0 || id >= graph_num_nodes)

Callers 2

GameFrameFunction · 0.85
MultiDoFrameFunction · 0.85

Calls 2

DebugGraph_FindNodeFunction · 0.85
UpdateMethod · 0.45

Tested by

no test coverage detected