Adds a bit of shake to the camera
| 1419 | |
| 1420 | // Adds a bit of shake to the camera |
| 1421 | void AddToShakeMagnitude(float delta) { |
| 1422 | |
| 1423 | ASSERT(delta >= 0.0); |
| 1424 | Shake_magnitude += delta; |
| 1425 | } |
| 1426 | |
| 1427 | // Sets a definite shake to the camera |
| 1428 | void SetShakeMagnitude(float delta) { |
no outgoing calls
no test coverage detected