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hub / github.com/DescentDevelopers/Descent3 / TelComShow

Function TelComShow

Descent3/TelCom.cpp:771–777  ·  view source on GitHub ↗

This will make the TelCom system active, displaying it on the screen. This version of TelComShow() takes a system as an argument and it will display that system Returns true on success

Source from the content-addressed store, hash-verified

769// a system as an argument and it will display that system
770// Returns true on success
771bool TelComShow(int system, bool ingame, bool ShipSelect) {
772 if (system > NUMBER_OF_SYSTEMS)
773 Telcom_system.current_status = TS_OFF;
774
775 Telcom_system.current_status = system;
776 return TelComShow(ingame, ShipSelect);
777}
778
779// This will make the TelCom system active, displaying it on the screen. This version of TelComShow() will make
780// whatever the current system (either whatever the last system to be displayed or whatever TelComSetSystem() set

Callers 2

RunGameMenuFunction · 0.85
DoMissionBriefingFunction · 0.85

Calls 15

ddio_KeyFlushFunction · 0.85
GetScreenModeFunction · 0.85
SetScreenModeFunction · 0.85
bm_AllocLoadFileBitmapFunction · 0.85
cfexistFunction · 0.85
FreeViewportsFunction · 0.85
menutga_ConvertTGAtoHSMFunction · 0.85
menutga_LoadHotSpotMapFunction · 0.85
bm_FreeBitmapFunction · 0.85
CompressTelComOnImageFunction · 0.85
ddio_MouseResetFunction · 0.85
ddio_MouseSetVCoordsFunction · 0.85

Tested by

no test coverage detected