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hub / github.com/DescentDevelopers/Descent3 / TelComFree

Function TelComFree

Descent3/TelCom.cpp:589–589  ·  view source on GitHub ↗

Cleanup crew, don't worry about calling this guy, it's an atexit() in the init

Source from the content-addressed store, hash-verified

587
588// Cleanup crew, don't worry about calling this guy, it's an atexit() in the init
589void TelComFree() { bm_DestroyChunkedBitmap(&Telcom_bitmap); }
590
591// This is the main loop for the active TelCom...think of it as a void main(void)
592void TelComMain(bool ingame, bool SelectShip) {

Callers

nothing calls this directly

Calls 1

bm_DestroyChunkedBitmapFunction · 0.85

Tested by

no test coverage detected