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hub / github.com/DescentDevelopers/Descent3 / WriteTerrainChunks

Function WriteTerrainChunks

Descent3/LoadLevel.cpp:4878–4886  ·  view source on GitHub ↗

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4876}
4877
4878void WriteTerrainChunks(CFILE *outfile) {
4879 WriteTerrainHeightChunk(outfile);
4880 WriteTerrainTmapChunk(outfile);
4881 WriteTerrainSkyAndLightChunk(outfile);
4882
4883 // Write out end chunk
4884 int start_pos = StartChunk(outfile, CHUNK_TERRAIN_END);
4885 EndChunk(outfile, start_pos);
4886}
4887
4888void WriteLightmapChunk(CFILE *fp) {
4889 int start_pos;

Callers 1

SaveLevelFunction · 0.85

Calls 5

WriteTerrainHeightChunkFunction · 0.85
WriteTerrainTmapChunkFunction · 0.85
StartChunkFunction · 0.85
EndChunkFunction · 0.85

Tested by

no test coverage detected