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hub / github.com/DescentDevelopers/Descent3 / ReadTextureList

Function ReadTextureList

Descent3/LoadLevel.cpp:3479–3479  ·  view source on GitHub ↗

Read the texture names & build the xlate table

Source from the content-addressed store, hash-verified

3477
3478// Read the texture names & build the xlate table
3479void ReadTextureList(CFILE *ifile) { BuildXlateTable(ifile, FindTextureName, texture_xlate, MAX_TEXTURES, -1); }
3480
3481void ReadPlayerStarts(CFILE *infile, int fileversion) {
3482 int i, n;

Callers 2

LoadGroupFunction · 0.85
LoadLevelFunction · 0.85

Calls 1

BuildXlateTableFunction · 0.85

Tested by

no test coverage detected