returns the type/id of the item at the current position return true if it is a real object (meaning it was placed in the inventory via an object handle...so id will be -1)
| 294 | // return true if it is a real object (meaning it was placed in the inventory |
| 295 | // via an object handle...so id will be -1) |
| 296 | bool dInven_GetPosTypeID(Inventory *inven, int &type, int &id) { return inven->GetPosTypeID(type, id); } |
| 297 | |
| 298 | // returns the aux type/id of the item |
| 299 | // return true if it is a real object (meaning it was placed in the inventory |
nothing calls this directly
no test coverage detected