Attaches a child object to a parent object by a percent of the radius of the child. NOTE: The child always moves to the parent and not the reverse
| 146 | // Attaches a child object to a parent object by a percent of the radius of the child. |
| 147 | // NOTE: The child always moves to the parent and not the reverse |
| 148 | bool dAttachObjectRadius(object *parent, char parent_ap, object *child, float percent_rad) { |
| 149 | return AttachObject(parent, parent_ap, child, percent_rad); |
| 150 | } |
| 151 | |
| 152 | // Unattaches a child from an attach point |
| 153 | bool dUnattachChild(object *parent, char parent_ap) { return UnattachChild(parent, parent_ap); } |
nothing calls this directly
no test coverage detected