| 2495 | } |
| 2496 | |
| 2497 | void do_ranged_attack(object *obj) { |
| 2498 | ai_frame *ai_info = obj->ai_info; |
| 2499 | int cur_wb = ai_info->current_wb_firing; |
| 2500 | |
| 2501 | // Fire Weapon |
| 2502 | WBFireBattery(obj, &Object_info[obj->id].static_wb[cur_wb], cur_wb); |
| 2503 | ai_info->status_reg &= ~AISR_RANGED_ATTACK; |
| 2504 | } |
| 2505 | |
| 2506 | void AIUpdateAnim(object *obj) { |
| 2507 | ai_frame *ai_info = obj->ai_info; |
no test coverage detected