| 1150 | |
| 1151 | |
| 1152 | ILuint Distance(Color888 *c1, Color888 *c2) |
| 1153 | { |
| 1154 | return (c1->r - c2->r) * (c1->r - c2->r) + |
| 1155 | (c1->g - c2->g) * (c1->g - c2->g) + |
| 1156 | (c1->b - c2->b) * (c1->b - c2->b); |
| 1157 | } |
| 1158 | |
| 1159 | #define Sum(c) ((c)->r + (c)->g + (c)->b) |
| 1160 | #define NormSquared(c) ((c)->r * (c)->r + (c)->g * (c)->g + (c)->b * (c)->b) |