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github.com/DentonW/DevIL
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Functions
1,867 in github.com/DentonW/DevIL
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Functions
1,867
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Types & classes
215
Function
ILAPIENTRY iluSetLanguage
DevIL/src-ILU/src/ilu_error.cpp:84
Function
ILAPIENTRY iluSharpen
Sharpens when Factor is in the range [1.0, 2.5]. Blurs when Factor is in the range [0.0, 1.0].
DevIL/src-ILU/src/ilu_filter.cpp:1253
Function
ILAPIENTRY iluSwapColours
Swaps the colour order of the current image (rgb(a)->bgr(a) or vice-versa). Must be either an 8, 24 or 32-bit (coloured) image (or palette).
DevIL/src-ILU/src/ilu_manip.cpp:480
Function
ILAPIENTRY iluWave
Taken from http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue2.html#Insight Hope they don't mind too much. =]
DevIL/src-ILU/src/ilu_manip.cpp:435
Function
ILAPIENTRY ilutAllegFromBitmap
Unfinished
DevIL/src-ILUT/src/ilut_allegro.cpp:105
Function
ILAPIENTRY ilutConvertToHBitmap
DevIL/src-ILUT/src/ilut_win32.cpp:234
Function
ILAPIENTRY ilutD3D10TexFromFile
DevIL/src-ILUT/src/ilut_directx10.cpp:66
Function
ILAPIENTRY ilutD3D10TexFromFileHandle
DevIL/src-ILUT/src/ilut_directx10.cpp:109
Function
ILAPIENTRY ilutD3D10TexFromFileInMemory
DevIL/src-ILUT/src/ilut_directx10.cpp:79
Function
ILAPIENTRY ilutD3D10TexFromResource
DevIL/src-ILUT/src/ilut_directx10.cpp:91
Function
ILAPIENTRY ilutD3D8MipFunc
DevIL/src-ILUT/src/ilut_states.cpp:45
Function
ILAPIENTRY ilutD3D8TexFromFile
DevIL/src-ILUT/src/ilut_directx.cpp:64
Function
ILAPIENTRY ilutD3D8TexFromFileHandle
DevIL/src-ILUT/src/ilut_directx.cpp:151
Function
ILAPIENTRY ilutD3D8TexFromFileInMemory
DevIL/src-ILUT/src/ilut_directx.cpp:91
Function
ILAPIENTRY ilutD3D8TexFromResource
DevIL/src-ILUT/src/ilut_directx.cpp:115
Function
ILAPIENTRY ilutD3D8VolTexFromFile
DevIL/src-ILUT/src/ilut_directx.cpp:78
Function
ILAPIENTRY ilutD3D8VolTexFromFileHandle
DevIL/src-ILUT/src/ilut_directx.cpp:163
Function
ILAPIENTRY ilutD3D8VolTexFromFileInMemory
DevIL/src-ILUT/src/ilut_directx.cpp:103
Function
ILAPIENTRY ilutD3D8VolTexFromResource
DevIL/src-ILUT/src/ilut_directx.cpp:133
Function
ILAPIENTRY ilutD3D9CubeTexFromFile
DevIL/src-ILUT/src/ilut_directx9.cpp:87
Function
ILAPIENTRY ilutD3D9CubeTexFromFileHandle
DevIL/src-ILUT/src/ilut_directx9.cpp:130
Function
ILAPIENTRY ilutD3D9CubeTexFromFileInMemory
_WIN32_WCE
DevIL/src-ILUT/src/ilut_directx9.cpp:100
Function
ILAPIENTRY ilutD3D9CubeTexFromResource
DevIL/src-ILUT/src/ilut_directx9.cpp:112
Function
ILAPIENTRY ilutD3D9TexFromFile
DevIL/src-ILUT/src/ilut_directx9.cpp:74
Function
ILAPIENTRY ilutD3D9TexFromFileHandle
DevIL/src-ILUT/src/ilut_directx9.cpp:299
Function
ILAPIENTRY ilutD3D9TexFromFileInMemory
DevIL/src-ILUT/src/ilut_directx9.cpp:239
Function
ILAPIENTRY ilutD3D9TexFromResource
DevIL/src-ILUT/src/ilut_directx9.cpp:263
Function
ILAPIENTRY ilutD3D9VolTexFromFile
DevIL/src-ILUT/src/ilut_directx9.cpp:227
Function
ILAPIENTRY ilutD3D9VolTexFromFileHandle
DevIL/src-ILUT/src/ilut_directx9.cpp:311
Function
ILAPIENTRY ilutD3D9VolTexFromFileInMemory
DevIL/src-ILUT/src/ilut_directx9.cpp:251
Function
ILAPIENTRY ilutD3D9VolTexFromResource
DevIL/src-ILUT/src/ilut_directx9.cpp:281
Function
ILAPIENTRY ilutD3DmTexFromFile
DevIL/src-ILUT/src/ilut_directxm.cpp:80
Function
ILAPIENTRY ilutD3DmTexFromFileHandle
DevIL/src-ILUT/src/ilut_directxm.cpp:166
Function
ILAPIENTRY ilutD3DmTexFromFileInMemory
DevIL/src-ILUT/src/ilut_directxm.cpp:106
Function
ILAPIENTRY ilutD3DmTexFromResource
DevIL/src-ILUT/src/ilut_directxm.cpp:130
Function
ILAPIENTRY ilutD3DmVolTexFromFile
DevIL/src-ILUT/src/ilut_directxm.cpp:93
Function
ILAPIENTRY ilutDisable
DevIL/src-ILUT/src/ilut_states.cpp:75
Function
ILAPIENTRY ilutEnable
DevIL/src-ILUT/src/ilut_states.cpp:69
Function
ILAPIENTRY ilutFreePaddedData
DevIL/src-ILUT/src/ilut_win32.cpp:300
Function
ILAPIENTRY ilutGLBindMipmaps
DevIL/src-ILUT/src/ilut_opengl.cpp:369
Function
ILAPIENTRY ilutGLBindTexImage
DevIL/src-ILUT/src/ilut_opengl.cpp:180
Function
ILAPIENTRY ilutGLBuildMipmaps
DevIL/src-ILUT/src/ilut_opengl.cpp:394
Function
ILAPIENTRY ilutGLLoadImage
DevIL/src-ILUT/src/ilut_opengl.cpp:681
Function
ILAPIENTRY ilutGLSaveImage
DevIL/src-ILUT/src/ilut_opengl.cpp:703
Function
ILAPIENTRY ilutGLScreen
Takes a screenshot of the current OpenGL window.
DevIL/src-ILUT/src/ilut_opengl.cpp:726
Function
ILAPIENTRY ilutGLScreenie
DevIL/src-ILUT/src/ilut_opengl.cpp:750
Function
ILAPIENTRY ilutGLSetTex
Deprecated - use ilutGLSetTex2D instead.
DevIL/src-ILUT/src/ilut_opengl.cpp:800
Function
ILAPIENTRY ilutGLSetTex2D
DevIL/src-ILUT/src/ilut_opengl.cpp:806
Function
ILAPIENTRY ilutGLSetTex3D
DevIL/src-ILUT/src/ilut_opengl.cpp:834
Function
ILAPIENTRY ilutGLSubTex
DevIL/src-ILUT/src/ilut_opengl.cpp:418
Function
ILAPIENTRY ilutGLSubTex2D
DevIL/src-ILUT/src/ilut_opengl.cpp:424
Function
ILAPIENTRY ilutGLSubTex3D
DevIL/src-ILUT/src/ilut_opengl.cpp:464
Function
ILAPIENTRY ilutGLTexImage
DevIL/src-ILUT/src/ilut_opengl.cpp:344
Function
ILAPIENTRY ilutGLTexImage_
We assume *all* states have been set by the user, including 2D texturing!
DevIL/src-ILUT/src/ilut_opengl.cpp:246
Function
ILAPIENTRY ilutGetBmpInfo
@TODO: Figure how to mess with multiple bpc's!
DevIL/src-ILUT/src/ilut_win32.cpp:315
Function
ILAPIENTRY ilutGetBoolean
DevIL/src-ILUT/src/ilut_states.cpp:191
Function
ILAPIENTRY ilutGetBooleanv
DevIL/src-ILUT/src/ilut_states.cpp:156
Function
ILAPIENTRY ilutGetHPal
@TODO: Just create a copy of the palette! Credit for this goes to the OpenGL SuperBible.
DevIL/src-ILUT/src/ilut_win32.cpp:387
Function
ILAPIENTRY ilutGetInteger
DevIL/src-ILUT/src/ilut_states.cpp:256
Function
ILAPIENTRY ilutGetIntegerv
DevIL/src-ILUT/src/ilut_states.cpp:199
Function
ILAPIENTRY ilutGetString
DevIL/src-ILUT/src/ilut_states.cpp:52
Function
ILAPIENTRY ilutGetWinClipboard
DevIL/src-ILUT/src/ilut_win32.cpp:611
Function
ILAPIENTRY ilutInit
DevIL/src-ILUT/src/ilut_main.cpp:58
Function
ILAPIENTRY ilutIsDisabled
DevIL/src-ILUT/src/ilut_states.cpp:150
Function
ILAPIENTRY ilutIsEnabled
DevIL/src-ILUT/src/ilut_states.cpp:119
Function
ILAPIENTRY ilutLoadResource
DevIL/src-ILUT/src/ilut_win32.cpp:755
Function
ILAPIENTRY ilutPopAttrib
DevIL/src-ILUT/src/ilut_states.cpp:370
Function
ILAPIENTRY ilutPushAttrib
DevIL/src-ILUT/src/ilut_states.cpp:343
Function
ILAPIENTRY ilutRenderer
DevIL/src-ILUT/src/ilut_states.cpp:385
Function
ILAPIENTRY ilutSDLSurfaceFromBitmap
Unfinished
DevIL/src-ILUT/src/ilut_sdlsurface.cpp:187
Function
ILAPIENTRY ilutSetHBitmap
DevIL/src-ILUT/src/ilut_win32.cpp:435
Function
ILAPIENTRY ilutSetHPal
DevIL/src-ILUT/src/ilut_win32.cpp:504
Function
ILAPIENTRY ilutSetInteger
DevIL/src-ILUT/src/ilut_states.cpp:264
Function
ILAPIENTRY ilutSetWinClipboard
DevIL/src-ILUT/src/ilut_win32.cpp:550
Function
ILAPIENTRY ilutWinLoadImage
Just a convenience function.
DevIL/src-ILUT/src/ilut_win32.cpp:348
Function
ILAPIENTRY ilutWinLoadUrl
DevIL/src-ILUT/src/ilut_win32.cpp:766
Function
ILAPIENTRY ilutWinPrint
DevIL/src-ILUT/src/ilut_win32.cpp:700
Function
ILAPIENTRY ilutWinSaveImage
DevIL/src-ILUT/src/ilut_win32.cpp:363
Function
ILAPIENTRY ilutXCreatePixmap
DevIL/src-ILUT/src/ilut_x11.cpp:210
Function
ILAPIENTRY ilutXLoadPixmap
DevIL/src-ILUT/src/ilut_x11.cpp:253
Function
ILAPIENTRY ilutXShmCreatePixmap
DevIL/src-ILUT/src/ilut_x11.cpp:330
Function
ILAPIENTRY ilutXShmDestroyImage
DevIL/src-ILUT/src/ilut_x11.cpp:318
Function
ILAPIENTRY ilutXShmFreePixmap
DevIL/src-ILUT/src/ilut_x11.cpp:359
Function
ILAPIENTRY ilutXShmLoadPixmap
DevIL/src-ILUT/src/ilut_x11.cpp:382
Function
ILAPIENTRY stressfree
DevIL/test/Stress/stress.cpp:46
Function
IdleFunc
Standard glut idle function
DevIL/examples/opengl_example/gltest.c:206
Function
IdleFunc
DevIL/examples/volume_example/3dtest.c:174
Method
Init
DevIL/cpp wrapper/il_wrap.cpp:592
Method
Init
DevIL/include/IL/devil_cpp_wrapper.hpp:712
Method
InitDeviceObjects
----------------------------------------------------------------------------- Name: InitDeviceObjects() Desc: Initialize scene objects. --------------
DevIL/examples/direct3d_example/d3dtest.cpp:205
Method
InitializeComponent
<summary> Required method for Designer support - do not modify the contents of this method with the code editor. </summary>
DevIL/bindings/DotNet/ImageViewCs/frmImageView.cs:62
Method
InitializeMask
DevIL/test/DDrawTest/SOURCE/beScreen.cpp:196
Method
InitializeSurfaces
============================================================// InitializeSurfaces() ============================================================//
DevIL/test/DDrawTest/SOURCE/beScreen.cpp:74
Method
InvalidateDeviceObjects
----------------------------------------------------------------------------- Name: InvalidateDeviceObjects() Desc: ----------------------------------
DevIL/examples/direct3d_example/d3dtest.cpp:286
Method
IsDisabled
DevIL/cpp wrapper/il_wrap.cpp:805
Method
IsDisabled
DevIL/include/IL/devil_cpp_wrapper.hpp:885
Method
IsEnabled
DevIL/cpp wrapper/il_wrap.cpp:811
Method
IsEnabled
DevIL/include/IL/devil_cpp_wrapper.hpp:890
Function
KeySpecialFunc
DevIL/examples/volume_example/3dtest.c:214
Function
KeyboardFunc
Any keypress closes the window - standard glut keypress function.
DevIL/examples/opengl_example/gltest.c:216
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