| 134 | } |
| 135 | |
| 136 | Status GlTexture::BindAsReadWriteImage(uint32_t index) const { |
| 137 | return BindImage(index, GL_READ_WRITE); |
| 138 | } |
| 139 | |
| 140 | Status GlTexture::BindAsSampler2D(uint32_t index) const { |
| 141 | RETURN_IF_ERROR(TFLITE_GPU_CALL_GL(glActiveTexture, GL_TEXTURE0 + index)); |