| 207 | class BufferBinder { |
| 208 | public: |
| 209 | BufferBinder(GLenum target, GLuint id) : target_(target), prev_id_(0) { |
| 210 | TFLITE_GPU_CALL_GL(glBindBuffer, target_, id).IgnoreError(); |
| 211 | } |
| 212 | |
| 213 | BufferBinder(GLenum target, GLuint id, GLuint prev_id) |
| 214 | : target_(target), prev_id_(prev_id) { |
nothing calls this directly
no test coverage detected