| 260 | void StateMap::MarkDead(const Node* node) { ResetCondId(node, dead_id_); } |
| 261 | |
| 262 | string StateMap::CondStateToString(const Node* node) const { |
| 263 | return CondStateToString(LookupCondId(node)); |
| 264 | } |
| 265 | |
| 266 | string StateMap::CondStateToString(StateMap::CondId id) const { |
| 267 | return DebugString(id); |