| 133 | } |
| 134 | |
| 135 | Status MakeGlBuffer(const Object& object, const ObjectData& data, |
| 136 | GlBuffer* gl_buffer) { |
| 137 | if (data.size() % SizeOf(object.data_type) != 0) { |
| 138 | return InvalidArgumentError("Buffer size is not aligned"); |
| 139 | } |
| 140 | return CreateReadOnlyShaderStorageBuffer(absl::MakeConstSpan(data), |
| 141 | gl_buffer); |
| 142 | } |
| 143 | |
| 144 | // Looks up an object with the given id. If found, makes a binding function. |
| 145 | Status MakeBindingFunc(const Object& object, uint32_t id, |
no test coverage detected