| 132 | } |
| 133 | |
| 134 | inline Object MakeReadonlyTexture(const ObjectSize& size, |
| 135 | const std::vector<float>& data) { |
| 136 | return Object{AccessType::READ, |
| 137 | DataType::FLOAT32, |
| 138 | ObjectType::TEXTURE, |
| 139 | 0, |
| 140 | size, |
| 141 | internal_object::ToBytesVector(data, 16)}; |
| 142 | } |
| 143 | |
| 144 | inline Object MakeReadonlyBuffer(const ObjectSize& size, |
| 145 | const std::vector<float>& data) { |