| 19 | pub const START_SEED: u64 = 3; |
| 20 | |
| 21 | fn main() { |
| 22 | let config = quarkstrom::Config { |
| 23 | window_mode: quarkstrom::WindowMode::Windowed(900, 900), |
| 24 | }; |
| 25 | |
| 26 | let mut simulation = Simulation::new(START_SEED); |
| 27 | |
| 28 | let mut loop_limiter: Option<LoopLimiter> = Some(LoopLimiter::new(1000000.0)); |
| 29 | thread::spawn(move || { |
| 30 | loop { |
| 31 | simulation.update(); |
| 32 | *BODIES.lock() = Some(simulation.bodies.clone()); |
| 33 | TICK.fetch_add(1, Ordering::Relaxed); |
| 34 | |
| 35 | if let Some(seed) = SEED.lock().take() { |
| 36 | simulation = Simulation::new(seed); |
| 37 | } |
| 38 | |
| 39 | // Cap tps |
| 40 | loop_limiter.check(); |
| 41 | |
| 42 | while PAUSED.load(Ordering::Relaxed) { |
| 43 | thread::sleep(Duration::from_millis(16)); |
| 44 | } |
| 45 | } |
| 46 | }); |
| 47 | |
| 48 | quarkstrom::run::<Renderer>(config); |
| 49 | } |