(&mut self, _: &App, _: winit::event::WindowEvent)
| 115 | fn new(app: &App) -> Self; |
| 116 | fn resize(&mut self, _: &App) {} |
| 117 | fn event(&mut self, _: &App, _: winit::event::WindowEvent) {} |
| 118 | fn update(&mut self, _: &App) {} |
| 119 | fn render(&mut self, platform: &App, view: &wgpu::TextureView); |
| 120 | } |