| 709 | // *********************************************************************** |
| 710 | |
| 711 | void Shutdown() { |
| 712 | if (pInputState->pOpenController) { |
| 713 | SDL_GameControllerClose(pInputState->pOpenController); |
| 714 | } |
| 715 | ArenaFinished(pInputState->pArena); |
| 716 | } |
| 717 | |
| 718 | // *********************************************************************** |
| 719 |