| 765 | // *********************************************************************** |
| 766 | |
| 767 | void Vertex(Vec3f vec) { |
| 768 | pRenderState->vertexState.PushBack({ vec, pRenderState->vertexColorState, pRenderState->vertexTexCoordState, pRenderState->vertexNormalState }); |
| 769 | } |
| 770 | |
| 771 | // *********************************************************************** |
| 772 |
no outgoing calls
no test coverage detected