| 813 | // *********************************************************************** |
| 814 | |
| 815 | void PushMatrix() { |
| 816 | u64 mode = (u64)pRenderState->matrixModeState; |
| 817 | pRenderState->matrixStates[mode].Push(pRenderState->matrixStates[mode].Top()); |
| 818 | } |
| 819 | |
| 820 | // *********************************************************************** |
| 821 |