| 820 | // *********************************************************************** |
| 821 | |
| 822 | void PopMatrix() { |
| 823 | u64 mode = (u64)pRenderState->matrixModeState; |
| 824 | pRenderState->matrixStates[mode].Pop(); |
| 825 | } |
| 826 | |
| 827 | // *********************************************************************** |
| 828 |