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Function LuaNormal

source/bind_graphics.cpp:92–98  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

90// ***********************************************************************
91
92int LuaNormal(lua_State* pLua) {
93 f32 x = (f32)luaL_checknumber(pLua, 1);
94 f32 y = (f32)luaL_checknumber(pLua, 2);
95 f32 z = (f32)luaL_checknumber(pLua, 3);
96 Normal(Vec3f(x, y, z));
97 return 0;
98}
99
100// ***********************************************************************
101

Callers

nothing calls this directly

Calls 1

NormalFunction · 0.85

Tested by

no test coverage detected