| 70 | // *********************************************************************** |
| 71 | |
| 72 | int LuaColor(lua_State* pLua) { |
| 73 | f32 r = (f32)luaL_checknumber(pLua, 1); |
| 74 | f32 g = (f32)luaL_checknumber(pLua, 2); |
| 75 | f32 b = (f32)luaL_checknumber(pLua, 3); |
| 76 | f32 a = (f32)luaL_checknumber(pLua, 4); |
| 77 | Color(Vec4f(r, g, b, a)); |
| 78 | return 0; |
| 79 | } |
| 80 | |
| 81 | // *********************************************************************** |
| 82 |