-----------------------------------------------*/
| 1347 | |
| 1348 | /*-----------------------------------------------*/ |
| 1349 | void UnityBegin(const char* filename) |
| 1350 | { |
| 1351 | Unity.TestFile = filename; |
| 1352 | Unity.CurrentTestName = NULL; |
| 1353 | Unity.CurrentTestLineNumber = 0; |
| 1354 | Unity.NumberOfTests = 0; |
| 1355 | Unity.TestFailures = 0; |
| 1356 | Unity.TestIgnores = 0; |
| 1357 | Unity.CurrentTestFailed = 0; |
| 1358 | Unity.CurrentTestIgnored = 0; |
| 1359 | |
| 1360 | UNITY_CLR_DETAILS(); |
| 1361 | UNITY_OUTPUT_START(); |
| 1362 | } |
| 1363 | |
| 1364 | /*-----------------------------------------------*/ |
| 1365 | int UnityEnd(void) |
no outgoing calls
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