Return true if the shadow mapping is enabled
| 349 | |
| 350 | // Return true if the shadow mapping is enabled |
| 351 | inline bool Scene::getIsShadowMappingEnabled() const { |
| 352 | return mIsShadowMappingEnabled; |
| 353 | } |
| 354 | |
| 355 | // Enabled/Disable the shadow mapping |
| 356 | inline void Scene::setIsShadowMappingEnabled(bool isShadowMappingEnabled) { |
nothing calls this directly
no outgoing calls
no test coverage detected