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hub / github.com/DanielChappuis/reactphysics3d / ~Scene

Method ~Scene

testbed/src/Scene.cpp:46–48  ·  view source on GitHub ↗

Destructor

Source from the content-addressed store, hash-verified

44
45// Destructor
46Scene::~Scene() {
47
48}
49
50// Set the scene position (where the camera needs to look at)
51void Scene::setScenePosition(const openglframework::Vector3& position, float sceneRadius) {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected