Reset the scene
| 89 | } |
| 90 | // Reset the scene |
| 91 | void HingeJointScene::reset() { |
| 92 | |
| 93 | SceneDemo::reset(); |
| 94 | |
| 95 | destroyPhysicsWorld(); |
| 96 | createPhysicsWorld(); |
| 97 | initBodiesPositions(); |
| 98 | } |
| 99 | |
| 100 | /// Create the hinge joint |
| 101 | void HingeJointScene::createHingeJoint() { |
nothing calls this directly
no outgoing calls
no test coverage detected