Reset the scene
| 278 | } |
| 279 | // Reset the scene |
| 280 | void HeightFieldScene::reset() { |
| 281 | |
| 282 | SceneDemo::reset(); |
| 283 | |
| 284 | destroyPhysicsWorld(); |
| 285 | createPhysicsWorld(); |
| 286 | initBodiesPositions(); |
| 287 | } |
nothing calls this directly
no outgoing calls
no test coverage detected