Destructor
| 47 | |
| 48 | // Destructor |
| 49 | Texture2D::~Texture2D() { |
| 50 | destroy(); |
| 51 | } |
| 52 | |
| 53 | // Create the texture |
| 54 | void Texture2D::create(uint width, uint height, uint internalFormat, uint format, uint type, |
nothing calls this directly
no outgoing calls
no test coverage detected