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hub / github.com/DanielChappuis/reactphysics3d / getProgramObjectId

Method getProgramObjectId

testbed/opengl-framework/src/Shader.h:319–321  ·  view source on GitHub ↗

Return the shader object program ID

Source from the content-addressed store, hash-verified

317
318// Return the shader object program ID
319inline GLuint Shader::getProgramObjectId() const {
320 return mProgramObjectID;
321}
322
323// Return true if the needed OpenGL extensions are available for shaders
324inline bool Shader::checkOpenGLExtensions() {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected