Constructor
| 31 | |
| 32 | // Constructor |
| 33 | Object3D::Object3D() { |
| 34 | // Set the transformation matrix to the identity |
| 35 | setToIdentity(); |
| 36 | } |
| 37 | |
| 38 | // Destructor |
| 39 | Object3D::~Object3D() { |
nothing calls this directly
no outgoing calls
no test coverage detected