Return true if the mesh has vertex colors
| 346 | |
| 347 | // Return true if the mesh has vertex colors |
| 348 | inline bool Mesh::hasColors() const { |
| 349 | return mColors.size() == mVertices.size(); |
| 350 | } |
| 351 | |
| 352 | // Return true if the mesh has UV texture coordinates |
| 353 | inline bool Mesh::hasUVTextureCoordinates() const { |