Return a pointer to the tangents data
| 383 | |
| 384 | // Return a pointer to the tangents data |
| 385 | inline void* Mesh::getTangentsPointer() { |
| 386 | return &(mTangents[0]); |
| 387 | } |
| 388 | |
| 389 | // Return a pointer to the UV texture coordinates data |
| 390 | inline void* Mesh::getUVTextureCoordinatesPointer() { |
nothing calls this directly
no outgoing calls
no test coverage detected