Disable the light
| 127 | |
| 128 | // Disable the light |
| 129 | inline void Light::disable() { |
| 130 | |
| 131 | mIsActive = false; |
| 132 | |
| 133 | // Disable the light |
| 134 | //glDisable(GL_LIGHT0 + mLightID); |
| 135 | } |
| 136 | |
| 137 | } |
| 138 |
nothing calls this directly
no outgoing calls
no test coverage detected