Unbind the FBO
| 85 | |
| 86 | // Unbind the FBO |
| 87 | inline void FrameBufferObject::unbind() const { |
| 88 | assert(mFrameBufferID != 0); |
| 89 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 90 | } |
| 91 | |
| 92 | // Return true if the needed OpenGL extensions are available for FBO |
| 93 | inline bool FrameBufferObject::checkOpenGLExtensions() { |
nothing calls this directly
no outgoing calls
no test coverage detected